/************************************************* * The PMW Music Typesetter - 3rd incarnation * *************************************************/ /* Copyright (c) Philip Hazel, 1991 - 2008 */ /* Written by Philip Hazel, starting November 1991 */ /* This file last modified: October 2008 */ /* Binary balance tree management routines */ #include "pmwhdr.h" #define tree_lbal 1 /* left subtree is longer */ #define tree_rbal 2 /* right subtree is longer */ #define tree_bmask 3 /* mask for flipping bits */ /************************************************* * Insert a new node into a tree * *************************************************/ /* This function is used for a number of different binary trees, which remember things that need to be looked up by name. Arguments: treebase pointer to the root of the tree node the node to insert, with data fields filled in Returns: TRUE if the node is successfully inserted, FALSE otherwise (duplicate node found) */ BOOL Tree_InsertNode(tree_node **treebase, tree_node *node) { tree_node *p = *treebase; tree_node **q, *r, *s, **t; int a; /* Initialize the tree fields of the node */ node->left = NULL; node->right = NULL; node->balance = 0; /* Deal with an empty tree */ if (p == NULL) { *treebase = node; return TRUE; } /* The tree is not empty. While finding the insertion point, q points to the pointer to p, and t points to the pointer to the potential re-balancing point. */ q = treebase; t = q; /* Loop to search tree for place to insert new node */ for (;;) { int c = Ustrcmp(node->name, p->name); if (c == 0) return FALSE; /* Duplicate found */ /* Deal with climbing down the tree, exiting from the loop when we reach a leaf. */ q = (c > 0)? &(p->right) : &(p->left); p = *q; if (p == NULL) break; /* Save the address of the pointer to the last node en route which has a non-zero balance factor. */ if (p->balance != 0) t = q; } /* When the above loop completes, q points to the pointer to NULL; that is the place at which the new node must be inserted. */ *q = node; /* Set up s as the potential re-balancing point, and r as the next node after it along the route*/ s = *t; r = (Ustrcmp(node->name, s->name) > 0)? s->right : s->left; /* Adjust balance factors along the route from s to node. */ p = r; while (p != node) if (Ustrcmp(node->name, p->name) < 0) { p->balance = tree_lbal; p = p->left; } else { p->balance = tree_rbal; p = p->right; } /* Now the World-Famous Balancing Act */ a = (Ustrcmp(node->name, s->name) < 0)? tree_lbal : tree_rbal; if (s->balance == 0) /* The tree has grown higher */ s->balance = a; else if (s->balance != a) /* The tree has become more balanced */ s->balance = 0; else /* The tree has got out of balance */ { if (r->balance == a) /* Perform a single rotation */ { p = r; if (a == tree_rbal) { s->right = r->left; r->left = s; } else { s->left = r->right; r->right = s; } s->balance = 0; r->balance = 0; } else /* Perform a double rotation */ { if (a == tree_rbal) { p = r->left; r->left = p->right; p->right = r; s->right = p->left; p->left = s; } else { p = r->right; r->right = p->left; p->left = r; s->left = p->right; p->right = s; } s->balance = (p->balance == a)? (a^tree_bmask) : 0; r->balance = (p->balance == (a^tree_bmask))? a : 0; p->balance = 0; } /* Finishing touch */ *t = p; } return TRUE; /* Successful insertion */ } /************************************************* * Search tree for node by name * *************************************************/ /* Arguments: p the root node of the tree name the name of the required node Returns: pointer to the found node, or NULL */ tree_node * Tree_Search(tree_node *p, uschar *name) { while (p != NULL) { int c = Ustrcmp(name, p->name); if (c == 0) return p; p = (c < 0)? p->left : p->right; } return NULL; } /* End of tree.c */